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Understanding the sudoku terminology on this page will help you both on this website and in other places that discuss sudoku. A quick review of these sudoku concepts will help you understand what is meant as you run across the differnet terms.

Use this page to become familiar with the terms on this site. You can refer to it when you see a term you don't understand. It is recommended that you at least skim through the list of terms and read the ones you aren't familiar with so you recognize them when you see them.

A *box* is a series of nine cells organized in three mini-rows and three mini-columns within the box. The sudoku grid has 81 cells with nine overlaid boxes (three wide and three high). Boxes are numbered from the top left (box 1) to the bottom right (box 9). See *container numbering* below for more information. Boxes are one of the three container types. See also *container*.

A *cell* is the smallest unit in a Sudoku puzzle. A cell is a box that contains one number. There are 81 cells in a sudoku grid.

A *column* is a vertical series of nine adjacent cells. Each column holds the numbers 1 through 9. Every number exists in each column and no number repeats. Columns are one of the three container types. See containers.

A *container* is a group of cells that holds (contains) an entire set of nine numbers. There are three types of containers - rows, columns and boxes. See rows, columns and boxes on this page for an explanation of each of these container types. See also container numbering below.

The Sudoku grid containers are numbered to aid in illustration when explaining concepts. The three containers (see *container *on this page) are each numbered 1-9. The illustrations below show how each container is numbered. This should be very straightforward and easy to remember.

Rows are numbered 1 through 9 from the top row to the bottom row as shown here.

Columns are numbered 1 through 9 from the left column to the right column as shown below.

Boxes are numbered 1 through 9 from the top left to the bottom right. See below.

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All standard sudoku puzzles start out with numbers that are already filled in by the puzzle creator. These numbers are called *givens.*

Sudoku puzzles have nine rows and nine columns which gives 81 total numbers. Research shows that a puzzle must have at least 17 givens. If it has less than 17 givens there will be more than one solution.

Easier puzzles generally have more givens and harder puzzles have fewer. However the skill level of a puzzle is not entirely determined by the number of givens.

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When people communicate about sudoku they need a way to describe it in text form. When a cell is specified, or when certain combinations of cells are described, a *shortcut notation* is used to specify its location. This shortcut notation is explained here.

A single cell is called out by specifying its row and column numbers with an 'r' preceding the row number and a 'c' preceding the column number. Examples: r1c9 means the cell in row one and column nine (the rightmost cell on the top row). r8c3 is the cell on row eight, third cell from the left. Hopefully this is straight-forward and easy to understand.

Rows are specified by their number and columns are called out by their number. Row one is the top row, row nine is the bottom row. Column one is the leftmost column, column nine is the rightmost column. boxes use the same numbering as rows and columns. box one is the top left box. box five is the very middle box, and box nine is the bottom right box.

Sections are specified using either horizontal or vertical and a number (1, 2 or 3). Examples: the topmost section is hs1. The rightmost section is vs3.

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Twin and triplet notation is similar to row/column notation. Twins are shown using the two numbers that are twins with a 't' behind them. For example 23t means twins that are 2 and 3. Note that there are two digits preceding the 't' when they are twins.

When there are three digits before the 't' a set of triplets is described. For example 345t means a container has triplets and they are the numbers 3, 4 and 5.

A *pattern* is a combination of filled and unfilled cells in a box. Patterns are not fundamental to solving Sudoku but they can help you solve them.

SudokuPrimer has a whole series of patterns that can help you solve puzzles. You can learn how to use each pattern.

Many sudoku puzzles start with a pattern of givens that have "rotational symmetry." This means that if you rotate the puzzle 180 degrees, givens will be in the same positions as before the puzzle was rotated. Here is an example of a puzzle that is rotationally symmetrical.

The puzzle on the right is the same puzzle as the one on the left, rotated 180 degrees. If you compare the two images you will see that, although the numbers are upside down on the right image, they are all in the same positions as the numbers in the image on the left.

Scanning to see if a puzzle has rotational symmetry is relatively easy. Look at the single puzzle above and see if you can determine whether it is rotationally symmetrical.

Start with box 1 and compare it to box 9. See if they have givens in the same positions. When you do this you need to make sure you imagine box 9 upside down. For example, the 4 in box 1 is in the same position as the 1 in box 9. The 1 in box 1 is in the middle cell so the middle cell in box 9 is its "complement." Therefore the 1 in box 1 is in the same position as the 4 in box 9. As you go on, 3 and 7 are in complement positions, 7 and 2 are in complement positions, and 2 and 6 are in complement positions.

From this scan we have determined that box 1 and box 9 meet the rotational symmetry "test." Now look at box 2 and compare it with box 8 by scanning it in the same way as we did box 1 and 9. If those two boxes pass the "test" check box 3 with box 7, then box 4 with box 6.

At this point you have checked all of the boxes except box 5. Box 5 is a special case. Since it is in the middle of the puzzle it doesn't have a complement box. However, the givens in it must be compared to other givens in the same box. The 6 in r4c4 indicates that another number must be in r6c6. There is a 1 in r6c6 so that passes. Continue to check all givens in box 5 to determine if it passes the "test."

Note that the 5 in r5c5 stands alone. It is in the exact middle of the puzzle and therefore doesn't have a complement. Whethere there is a number in r5c5 or not doesn't matter to us when we do the symmetry test.

If all boxes pass the test and the center box passes the test we have determined that the puzzle is rotationally symmetrical.

A *row* is a horizontal series of nine adjacent cells. Each row holds the numbers 1 through 9. Every number exists in each row and no number repeats. Rows are one of the three container types. See containers.

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A *section* is a combination of three rows or columns, and three boxes. A section is not one of the basic building blocks of a Sudoku puzzle. However sections are useful in solving them. Three boxes across or three boxes down comprise a section.

To help illustrate sections think of three boxes in a line, either horizontally or vertically. There are three horizontal sections.

- boxes one, two and three comprise the top horizontal section (hs1)
- boxes four, five and six make up the middle horizontal section (hs2)
- boxes seven, eight and nine are the three boxes in the bottom horizontal section (hs3)

There are also three vertical sections.

- boxes one, four and seven make up the left vertical section (vs1)
- boxes two, five and eight together make up the center vertical section (vs2)
- boxes three, six and nine comprise the rightmost vertical section (vs3)

See "Solving sections" in techniques to learn how to solve them.

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